THE FIRST BERSERKER: KHAZAN OPçõES

The First Berserker: Khazan Opções

The First Berserker: Khazan Opções

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General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Online fans, but Khazan is too damn flat and unexpressive as a protagonist for me.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

A gameplay parece amplamente a por Nioh, ao ponto de quase parecer um sucessor espiritual do jogo. Khazan tem acesso a 3 ESTILOS do armas: lança, espada Colossal e empunhadura dupla utilizando espada e machado, utilizando cada uma dessas armas tendo tua própria árvore por habilidades onde o jogador consegue montar builds completamente diferentes para o precisamente Genero por arma.

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Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.

Quem gosta de um souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto o fato The First Berserker: Khazan por de que não há um grande mapa interconectado para explorar.

Ao dominar as armas e habilidades versáteis por Khazan, os jogadores podem personalizar efetivamente AS SUAS táticas de modo a conquistar diversos ESTILOS de chefes e navegar por cenários por combate variados.

O único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para enxergar inimigos e produtos.

It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Igualmente temos personagens bem natural escritos que acompanham este protagonista em a jornada e de que agregam bastante natural para este conteúdo da história.

Com um visual visual cell shading qual imita 1 anime, este game se destaca através maneira saiba como usa seu sistema de habilidades para passar ao jogador a sensaçãeste do qual este protagonista é poderoso.

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